Butoh

Butoh (舞踏, Butō?) is the collective name for a diverse range of activities, techniques and motivations for dance, performance, or movement inspired by the Ankoku-Butoh (暗黒舞踏, ankoku butō?) movement. It typically involves playful and grotesque imagery, taboo topics, extreme or absurd environments, and is traditionally "performed" in white-body makeup with slow hyper-controlled motion, with or without an audience. But there is no set style, and it may be purely conceptual with no movement at all. Its origins have been attributed to Japanese dance legends Tatsumi Hijikata and Kazuo Ohno.
(...)

There is a general trend towards the body as "being moved," from an internal or external source, rather than consciously moving a body part. A certain element of "control vs. uncontrol" is present through many of the exercises[7].

Looked at from completely scientific standpoint, this is rarely possible unless under great duress or pain, but as Kurihara points out, pain, starvation, and sleep deprivation were all part of life under Hijikata's method[1], which may have helped the dancers access a movement space where the movement cues had terrific power. It is also worth noting that Hijikata's movement cues are in general, much more visceral and complicated than anything else since.

Exercises from Japan (with the exception of much of Ohno Kazuo's work) most all have specific body shapes or general postures assigned to them, while almost none of the exercises from Western butoh dancers have specific shapes. This seems to point to a general trend in the West that butoh is not seen as specific movement cues with shapes assigned to them such as Ankoku Butoh or Dairakudakan's technique work, but rather that butoh is a certain state of mind or feeling that influences the body directly or indirectly.

Hijikata did in fact stress feeling through form in his dance, saying, "Life catches up with form"[8], which in no way suggests that his dance was mere form. Ohno Kazuo, though, comes from the other direction: "Form comes of itself, only insofar as there is a spiritual content to begin with"[8].

http://en.wikipedia.org/wiki/Butoh

Hijikata Tatsumi:
http://www.youtube.com/watch?v=mcaot0-deck
http://www.youtube.com/watch?v=vetSYKychwI
http://en.wikipedia.org/wiki/Tatsumi_Hijikata

Ikeda Carlotta:
http://www.youtube.com/watch?v=opaS-W7b6GI

Steampunk

http://steampunkadventures.blogspot.com

http://steampunkworkshop.com/

"Steampunk is a sub-genre of science fiction and speculative fiction, frequently featuring elements of fantasy, that came into prominence in the 1980s and early 1990s. The term denotes works set in an era or world where steam power is still widely used — usually the 19th century, and often Victorian era England — but with prominent elements of either science fiction or fantasy, such as fictional technological inventions like those found in the works of H. G. Wells and Jules Verne, or real technological developments like the computer occurring at an earlier date. Other examples of steampunk contain alternate history-style presentations of "the path not taken" of such technology as dirigibles, analog computers, or digital mechanical computers (such as Charles Babbage's Analytical engine); these frequently are presented in an idealized light, or with a presumption of functionality."

http://en.wikipedia.org/wiki/Steampunk

Clyfford Still

http://www.sfmoma.org/artwork/310

http://www.clyffordstill.net/art/art.html

http://www.sfmoma.org/artists/881/artwork?artwork=310

"I am not interested in illustrating my time. A man's "time" limits him, it does not truly liberate him. Our age - it is one of science, of mechanism, of power and death. I see no point in adding to its mechanism of power and death. I see no point in adding to its mammoth arrogrance the compliment of a graphic homage."
http://en.wikipedia.org/wiki/Clyfford_Still

Robert Ryman

http://www.flickr.com/photos/sokref1/315265997/in/photostream/

http://www.flickr.com/photos/sokref1/315266241/

http://edinburghfestival.list.co.uk/article/2874-robert-ryman/

http://www.pbs.org/art21/slideshow/popup.php?slide=4321
http://www.pbs.org/art21/slideshow/?slide=4321&artindex=186

http://www.pbs.org/art21/slideshow/popup.php?slide=4307
http://www.pbs.org/art21/slideshow/?slide=4307&artindex=186

Ryman's most famous quote is "There is never any question of what to paint only how to paint."

He has stated that his paintings' titles are meaningless, and that they only exist as a form of identification. Ryman actually prefers the term of "name" for a painting instead of a title because he is not creating a picture or making reference to anything except the paint and the materials. The "names" of paintings often come from the names of art supplies, companies, or are just general words that do not carry much connotation.
http://en.wikipedia.org/wiki/Robert_Ryman